Monday, August 27, 2012

Barrens Focus: Redmond

Barrens Focus: Redmond

March 11, 2057
Ah, Redmond, you'll never find a more wretched hive of scum and villainy.

-Sorry, couldn't resist-

The Redmond district of Seattle, UCAS is more commonly known as The Redmond Barrens. Well known for its run-down metahuman ghettos/projects.
At the end of the 20th century Redmond was a center of computer industries in the North American northwest. The Shiawase nuclear powerplant Trojan-Satop had a particular meltdown, creating the notorious "Glow City". Most humans and metahumans left Redmond after that disaster. Then the Crash of 2029 struck and destroyed the Computer industry. Since then the district hasn't recovered in any way.
The only part of Redmond, which isn't completely a slum is known as Touristville. In this area lots of bars, clubs and discos, controlled by Mafia, Yakuza and the Seoulpa Rings try to extract money from people, which come there, looking for cheap amusement like gambling, prostitution, drugs, chips and alcohol.
Redmond is also known for its notorious gang fights and violence, scaring many away from the area.
The view from Touristville
Renowned Gangs of Redmond are the "Red Hot Nukes" (dwarfs), the "Rusted Stilettos" (mostly orks and trolls),  the "Brain Eaters", a gang of deckers and support muscle,  and the "Crimson Crush"-gang that calls the area east of Touristville around 228th Avenue their home turf. However, the lack of law enforcement in the Barrens means that every street corner is battleground between gangs in an everchanging roster. 
Redmond_Map_Manifest.jpg
Even our map was vandalized

Lone Star Security Ratings

C
 Redmond (aka Touristville) the rest of the area is collectively known as the Barrens
E
Avondale, Brain Heaven, Hollywood, Kingsgate, Plastic Jungles, Sophocles, Woodinville

Z
 Rat's Nest, Glow City

Monday, August 20, 2012

District Focus: Downtown

March 10, 2057


Hoi, chummers.  Continuing our refresher course for berks coming in from outside the 'plex, I present to you a breakdown of the various districts in Seattle, with a special focus on biz, the Star security ratings, and places to get the gear that keeps on giving.


First and foremost, we'll talk about the place everyone thinks of when Seattle pops switches up in their headware memory: Downtown.  Back before the Ghost Dance war, this was the original city of Seattle.  Now it's the corporate and government heart of the Metroplex.  This is where the landmarks are: the Space Needle, the Renraku Arcology, the Monorail system that links the whole district, the Aztechnology Pyramid.  This is where the regional (and in some cases, national) headquarters are for all of the big Eight.  Downtown Seattle is where the biz happens, from Sherman Huang in the Renraku Arcology to Samantha Villiers in Fuchi Tower, Downtown is where the corporators make the calls that set the Johnsons in motion.

Lone Star Security Ratings by Neighborhood

downtownseattlebwek9.jpgNorth Downtown

  • AAA: Matthews Beach
  • AA: Inverness, North Beach, Richmond Highlands
  • A: Aurora Village, Greenwood (some sections), Loyal Heights, Northgate (some sections)
  • B: Greenwood (some sections), Northgate (some sections), Riverton (some sections)
  • C: Bitter Lake, Riverton (some sections)

Central Downtown

  • AAA: Alki, Fauntleroy, Madison Park, Madrona Park, Magnolia Bluff, Upper Queen Anne Hill
  • AA: Ballard, First Hill, Montlake, Mount Baker, Lower Queen Anne Hill, West Seattle, Windermere
  • A: Beacon Hill, Central (some sections), Elven District, Georgetown, Interbay (some sections), International District, Rainier Valley, University District, Westwood
  • B: Central (some sections), Capitol Hill, Columbia (some sections), Interbay (some sections), Laurel Hurst, Van Asselt (some sections)
  • C: Columbia (some sections), Ravenna, Van Asselt (some sections)

South Downtown

  • AAA: Bryn Mawr, Sea-Tac (Sea-Tac rating for Metroplex Guard and UCAS military)
  • AA: Arbor Heights, Normandy Park
  • A: Des Moines, Kent, White Center
  • B: Sea-Tac (for the area outside the airport proper, patrolled by Lone Star only)
  • C: Tukwila 



Tuesday, August 14, 2012


Know Where You Are and Watch Your Hoop

March 9, 2057
 
 Alright chummers, we all like to posture and bust a frill about getting away clean or geeking every last hondo that throws down on you, but let's face facts: the real world isn't like Karl Kombatmage.  You can't just sling mojo and lead at the cops all day, no matter even if you've got a daddy on the roof.  The fact is, there will be a time when the 'Star comes after you, your keys are on the tea, and you've got to get out of London, as the kids say.  In order to understand your chances of escape, the opposition you'll face, and the chance of you simply being shaken down by the Star for doing nothing but being TIP (Trog In Public), you'd best wrap your mind around the Lone Star security ratings for the Seattle Metroplex.
-Captain Chaos

Security Ratings

  Security ratings are defined by the amount of coverage that Lone Star or any other security agency is paid to give an area. The ratings are universal, and have even come into common parlance: Renraku touts their Seattle arcology as “Triple-A security for 90,000 people."  Lone Star’s coverage ends where a corporation’s property begins. A business in the Z-Zone may have Renraku Red Samurai or Knight Errant elite forces guarding it, even though Lone Star wouldn’t go near the area for all the nuyen in Zurich Orbital.

AAA rating

The AAA rating is the highest available level of security, usually reserved for upper-class enclaves (usually Luxury and High lifestyle) and businesses willing to pay to have the area outside their property patrolled. AAA security also includes “proactive and deterrent measures.” This means both visible and hidden security measures (PanicButton™ booths open and working), patrols on foot and in vehicles, astral security patrols using spirits and magicians, security drones and security riggers monitoring cameras. The police guarding AAA areas are always the finest, with the most duty hours logged. An assignment to an area of AAA security is considered to be the ultimate promotion, and no one wants to be demoted for lack of effort.
Response to even the most minor crime is practically immediate. Security providers are reluctant to leave any investigation open, regardless of the cost to pursue it. Even if closing the investigation means bringing in chumps to take the fall and then releasing them later, that’s what they’ll do, because crime is not allowed to “succeed” in these areas.

AA rating

The AA rating is usually reserved for High-lifestyle areas and businesses that want constant coverage but don’t want to pay for around-the-clock deterrent measures. Patrols cover the area 24 hours a day, but are less frequent. Astral patrols take place on an irregular schedule, and there may not be a security rigger system set up. Drones and sprits may guard certain areas in place of humans.
Response is prompt, but will take a back seat if something is going down in a AAA area. The standard officers respond first and only call in a specialist if needed. Assignment to this area is also viewed as a promotion, so officers investigate complaints thoroughly, if not as quickly as in a AAA area.

A rating

Most of the metroplex falls into rating A security. This level of security generally covers any area with a Middle lifestyle, which accounts for the largest percentage of residential sections of Seattle. These areas receive excellent security, but the level of coverage decreases dramatically from the AA level, primarily because Lone Star lacks sufficient personnel. These areas usually have regular street patrols but only rare astral, drone or security- rigger presence.
Law enforcement in these areas is basically a call-and-response system. This means there are actually a lot of PanicButton booths and neighborhood watch groups and other organizations willing to call in at the slightest hint of criminal activity. This “community policing” tends to result in a higher number of false alarms, which in turn means response time is a bit slower.

B rating 

Rating B is usual for areas comprised primarily of commercial properties rather than residential, such as industrial parks, office complexes and suburban manufacturing— things that have existed side-by-side with middle class residential areas since the 1960s. Since these areas are usually “high criminal target areas” (in other words,prime targets for shadowrunners), Lone Star’s standard response is to send a minimum of four patrol officers with an elite officer and security/combat mage on standby.
The constant cycle of urban renewal is currently washing over such areas in Seattle and rehabbers are turning older buildings into art galleries, loft apartments and other low middle-class businesses and dwellings. This trend is spreading Lone Star even thinner and giving these areas a precarious hold on their B rating.

C and D rating

Ratings C and D are the Low lifestyle versions of ratings A and B security; the coverage is similar for both ratings, but C is for residential and D is for business zones. Infrequent patrols and poorly maintained PanicButton booths mean that crime here is reported less often and therefore enforced less often. The security services in these areas make no real effort to prevent crimes before they happen. Lone Star and other security forces receive a hostile reception from the general populace, which accuses law enforcement of being less than thorough in investigations involving crimes at businesses in these areas. Most officers begin their training in these areas and try to get promoted out as quickly as possible, though the savvy officers, especially detectives, maintain their contacts from their beat days in these areas because this is where the information flows. Except for undercover officers and detectives, the usual response to any call here consists of six to eight fully armored officers in an armored Citymaster with two patrol vehicles and one combat mage. Drones are sometimes used to reduce the risk of injury to officers.

E rating

Rating E areas are considered slums (Squatter and Street lifestyles). Yeah, people live there, but they aren’t “real” people (they don’t have SINs, after all), so why make the effort? Lone Star does not assign patrols to such areas or make any effort to prevent crimes from happening.
They will respond if the victim has a SIN and calls in a complaint himself, or if the violence makes the headlines or threatens to spill over into more “important” areas. When the Star does respond, it’s at a very high level, usually including two Citymasters filled with twelve to fifteen officers in heavy armor, plus one rigger per vehicle to handle drones and the Citymaster’s weapons, and at least two combat mages. Such a force is always lead by an elite officer. The slums are an excellent place for detectives and undercover operatives to maintain contacts.

Z rating

In rating Z areas (also known as Z-Zones), humanity has devolved to a state of tribes, anarchy and a complete lack of any type of “normal society.” It’s survival of the fittest, and the law doesn’t care who wins and who loses as long as everyone stays within the boundaries. The law considers it more important to keep the area contained than to prevent or solve crimes, so there is no attempt to enforce the laws in these areas. In many cases, walls or other natural boundaries actually separate these areas from the rest of the sprawl.
Only if pursuing an investigation will the Star enter the Z-Zone, and when they do they are prepared for war. The standard force is a minimum of three Citymasters (twenty-five officers in full armor) with air support from armored helicopters; one rigger per vehicle handling the weapon mounts and one extra rigger maintaining drone coverage; at least five combat mages and one combat decker maintaining communication with headquarters at all times; and three elite officers running the show — one coordinating the mages, one in the air and one dealing with the troops on the ground. Lone Star considers Z-Zone duty to be hazard duty, and officers assigned to these details receive three times their normal wages and a week off after any operation in these areas.